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i like the last one best - nice idea to put 3 different methods in one
animation - what was the render time for each of the 3 segments btw - would
be interesting to see if there is any difference
Rick
"omniVERSE" <inv### [at] aol com> wrote in message
news:38791f69@news.povray.org...
> Here's a quick example animation of a spotlight shone upon a rotating
box
> while the camera rotates to face the pointing direction around to the
light
> source (into shadow of box) direction. Each of the 3 media methods is
used in
> succession. The camera just jumps back to the start each time the method
is
> changed. The media scattering uses type 5 Henyey-Greenstein eccentric
haze (of
> 0.25) for all with the settings of media all the same so as to see the
> differences only of the method.
> Starting with 1, the granular and most dusty, is the usual official
POV-Ray
> media. Method 2 only shows this same dust when looking back at the
spotlight
> through the box shadow and otherwise has noticeable color banding like a
> highcolor (16bit or lower) display screen does. 3 is smoothed yet still
has
> almost imperceptable banding.
> The final frame image of each had a ratio of 1:1, 0.83:1, and 1.7:1 (if
I
> figured this right); based on the official unchanged media type. They
were 58s
> for type 1, 48s for type 2, and 99s for type 3 (ratio is more to the point
> though).
> I'll post the small text file of this at p.t.s-f. too so you can see the
> setup.
>
> Bob
> --
> // omniVERSE
> // http://users.aol.com/inversez/
>
>
>
>
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